Tuesday, September 11, 2012

wow rogues

Rogue basic's

In World of warcraft, control is the most important tool a Rogue has. Controlling the pace of a fight is the main utility of a rogue not only does he need control but, he needs a decent amount of resilience and health. the Rogue class was known as the "glass cannon" until this new patch 5.0.4 . A geared and skilled rogue can still put out some impressive numbers, but that's not the primary function of the class any longer.

In the new expansion coming out mop(mist of pandaria) rogues will be a simple tool to control fights and not win many duels. the reason is that the nerfed the rogues damage and energy regenertion. in arenas the classes itself will be used for its cc's and doing peels while your arena partner put the damage out put. 

There maybe lots of downsides to rogues now but you can't forget that everything has a upside to things as well in rogues there still are many. Combat has been upped and now can be used as a php spec as well its burst can now be up to 50k as i have done so and can bring down all classes if done correctly. Rogues have also been add a extra heal with [leeching poison] with Shiv it grants you 5% instantly your health back. 
These poisons used with shiv is a great combo.
Shiv
20 EnergyMelee Range
Instant10 sec cooldown
Requires One-Handed Melee Weapon
Strikes an enemy's pressure point with your off-hand weapon, dealing 25% weapon damage, dispelling an Enrage effect from the target, and applying a concentrated form of your active Non-Lethal poison.

See individual Non-Lethal poison tooltips for details regarding the concentrated effects of each.

  • Crippling Poison – Reduces the target’s speed by 70% for 12 seconds.
  • Mind-Numbing Poison – Increases the casting time of an enemy's next spellcast within 8 seconds by 100%.
  • Wound Poison – Reduces the target’s healing received by 50% for 6 seconds.
  • Leeching Poison – Instantly restores 5% of the Rogue’s health.
  • Paralytic Poison – Roots the target in place for 4 seconds.
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